San Francisco • FTE • Founding Team
Wizard is building the next generation of creative software — a professional video editor, image editor, and developer platform that ships on Mac and Windows from day one. Our stack is Rust and wgpu, with a cross-platform GPU layer that runs on Metal, Vulkan, and DirectX 12 from a single codebase. We're 10 people building software that replaces Adobe.
The layer that makes the editor actually work with real-world footage. You own import/export, codec support, transcode pipelines, proxy generation, media management, format detection, and metadata handling.
You'll make Wizard's AI features actually work in real-time on desktop. You own the transcription pipeline, AI-assisted editing features, model integration (local and API), and inference optimization on both Mac and Windows. We may hire more than one person for this role.
You're the person who ships 10 features while specialists go deep on one. You fill gaps, move fast, and build across the stack. You'll likely own the text engine, transitions, keyframe system, core edit operations, multicam, and subtitle handling.
You don't fit neatly into the roles above, but you've built something exceptional in the video, audio, creative tools, or real-time systems space. We want to talk. Maybe you built OBS plugins that 100K streamers use. Maybe you wrote a color science library. Maybe you reverse-engineered a camera codec for fun. Maybe you built a DAW from scratch as a side project.
Send us what you've built. A GitHub, a demo, a teardown of a system you designed. We'll read it.